Kind of funny how Rini's alias comes into play for the month of November. With NaNoWriMo underway, both Caitlin and I have got in the habit of refering to our daughter as the 'FemtoWriMo.' Although she is a lot bigger than she was last year, I feel that she will graduate to the status of 'PicoWrimo' when she knows how to write her name. Until then, she will still be known as the 'FemtoWriMo.' I came up with the idea last year, and originally I wanted to go with NaNoRiniMo, but then I discovered that I was pronouncing it wrong. It wasn't NaNo-WREE-mo, but rather NaNo-WRY-Mo. Novel WRY-ting month. Oops. Hence I had a change of tactic, and went with FemtoWriMo, since Rini is so small. :) It stuck.
A couple of water related episodes today. First, we went swimming after we played some DDR at home. Good ol' Dance Dance Revolution is always a fun way to get your groove on, especially when you don't have to worry about failing the songs in front of everyone. I prefer when you can adjust the settings to your own liking. We also found that we can both do the dancing, and take care of Rini at the same time. One would think that you simply plug in two dance pads, and Rini entertains herself. Yeah, tried that, didn't work. What does work, is plugging in one, leaving the second one unplugged, and then you have her dance on the pad herself, or with whomever is not on the active pad. I also changed the settings so that the games are three songs instead of the five that I had it set at previously. That way we can get through the games quicker, and we can trade off more often. It works well, because I always like to challenge myself on the last song, and that comes up quicker now. Before, I would always try to figure out what song I would like to do and last until the fifth song. Now, it's a matter of warm up, crank up, and then challenge. Caitlin really likes the new setup too, because I'm able to distract Rini, but I'm also able to dance with her, and encourage her to try new songs. Another thing I changed was the fail setting. Before, if the dance bar bottoms out, then the song would immediately stop. Now, it will let you finish the entire song. The crash in the middle of the song is useful in the arcade when you're trying to get as many people through as you can. More people go through, more money generated. It's not personal, it's business. Besides, at the arcade, it's not very entertaining to watch people play poorly. Sometimes it's just sad.
How does that relate to water? We did go swimming later, but we were also drinking water as we played. Something that I do at work as well. The funny thing is at one point, I spilled my water on a worksheet that I had finished and was ready to collate with some other documents. I was a little mad at myself because I had done something so foolish, and I was thinking that I wasn't going to allow myself to have drinks at my desk anymore. Upon closer inspection of the worksheet, I realized that I would have had to redo it anyway. I had incorrectly entered a few things, and some numbers I had not entered at all! That was kind of odd how that worked out!
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